Last DayzSurvivor group, campaign and battle tracker

A fan-made companion for Last Days: Zombie Apocalypse and Last Days: Seasons by Ash Barker, published by Osprey Games. Stats and tables are for reference; rules are summarised with page numbers, so you need the books to play.

Field Manual

Everything in Last Days: Zombie Apocalypse and Seasons the tracker uses. Stats and costs are as printed; rules are summarised with page numbers (LD = core rulebook, S = Seasons).

Injury table (2D6, LD p.84)

2Dead!
Succumbed to their wounds. Removed with all their gear.
3Captured
Play the Rescue Encounter against that group next to get them back with their gear. Lose it, or don't play it, and they die and the captors keep the gear.
4Arm Injury
Only one-handed weapons: one Pistol, SMG or Thrown weapon and one CQC weapon. A second Arm Injury counts as Dead.
5Blinded in One Eye
-1 Firearms permanently. A second counts as Dead.
6-8Full Recovery
No lasting effect.
9Shell-Shocked
-1 Action Points permanently.
10Leg Injury
+1 AP to Move through normal or difficult terrain. A second counts as Dead.
11Infected!
D6: 1-3 they are put down (Dead!). 4-6 the bite is amputated: D6 1-3 Arm Injury, 4-6 Leg Injury.
12I'm Never Doing That Again…
Full Recovery, and +D6 Experience.

Experience (LD p.87)

Zombie taken Out of Action+1
Rival group member taken Out of Action+3
Surviving a game+D6
An objective (vehicle started, captive rescued, Supply Token carried…)+6
Supply table: row (2nd 2D6) / column (1st 2D6)2-34-56-89-1011-12
2D6+6 SP, MinigunD6+6 SP, Reflex SightD6+6 SP, ChainsawD6+6 SP, Combat ShotgunD6+6 SP, Military Sniper Rifle
3D6+6 SP, Military Assault RifleD6+6 SP, SilencerD6+6 SPD6+6 SP, Hunting CrossbowD6+6 SP, High-powered Rifle, Scope
4D6+6 SP, D3+1 Climbing GearD6+3 SP, Tactical VestD6+3 SP, Heavy BladeD6+3 SP, Fire BombD6+3 SP, D3+1 Booze
5D6+3 SP, D3+1 Thrown ExplosiveD6+3 SP, Surplus SMGD6+3 SPD6+3 SP, Sawn-off / Breach Loading ShotgunD6+3 SP, D3+1 Medical Supplies
6D6 SP, Surplus Assault RifleD6 SP, Semi-AutomaticD6 SP, KnifeD6 SP, Medical SuppliesD6 SP, D3 Semi-Automatic
7D6 SP, Surplus SMGD6 SP, RevolverD6 SPD6 SP, BoozeD6 SP, Hunting Rifle
8D6 SP, Military SMGD6 SP, MagnumD6 SP, ClubD6 SP, Climbing GearD6 SP, D3 Revolver
9D6+3 SP, D3+1 Medical SuppliesD6+3 SP, Thrown ExplosiveD6+3 SPD6+3 SP, Hunting BowD6+3 SP, High-powered Rifle
10D3+3 SP, D3+1 SilencerD6+3 SP, ScopeD6+3 SP, Heavy ClubD6+3 SP, Fire BombD6+3 SP, Hunting Rifle, Scope
11D6+6 SP, Squad Automatic WeaponD6+6 SP, NoisemakersD6+6 SPD6+6 SP, Pump-Action ShotgunD6+6 SP, D3 Hunting Rifle
12D6+6 SP, Assault ArmourD6+6 SP, Military SMGD6+6 SP, Riot ShieldD6+6 SP, Mod-KitD6+6 SP, D3 Mod-Kit